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Chapter 19. JavaScript and ActionScript

Chapter 19. JavaScript and ActionScript

IN THIS CHAPTER

  • What Is ActionScript?

  • Calling JavaScript Using getURL

  • FSCommand

Flash has long been a favorite tool of Web designers: Its ability to combine large images, graphics, animation, and interactivity makes its use hard to resist. This has led to many abuses of Flash, which I'm sure you've encountered from time to time. The more recent versions of Flash, beginning with version 5, have greatly increased the robust nature of ActionScript, the scripting language behind Flash. In order for this chapter to be useful to you, you should know something about Flash and hopefully something about ActionScript.[1] One of the things ActionScript can do is call JavaScript functions and pass arguments to those functions. This means that a Flash movie, whether it's navigation, a little cartoon, or a game, can call JavaScript functions.

[1] If you want to know something about Flash and ActionScript, check out the CD-ROM training course, Dan Livingston's Advanced Macromedia Flash Training Course, or just go for the book, Advanced Flash 5, ActionScript in Action(or wait for Advanced Flash MX, due in September 2002).


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