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Game Logic

In this section we will discuss the logic involved in all aspects of the game, from choosing a word-list category to generating the grid and selecting words. In certain cases we will specifically look at code, but in most cases I will explain what each function does without taking you through it line by line.

Choosing a Category

Before you can choose a category (which is just any one of the word lists in the wordlists.xml file), the file must be loaded and the information extracted. Let's look at the ActionScript on frame 1.


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