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The Multiplayer Aspect

In this section we are going to look at the ActionScript needed to handle the multiplayer aspect of this game. Also, we will examine one major issue that we solve easily using room variables. Open tic_tac_toe.fla from the Chapter17 folder on the CD.


As you may remember from Chapter 13, after two people have agreed to play a game, they are taken to the Game frame. Let's look at the ActionScript on this frame in the Actions layer now. Here are the last few lines of that ActionScript:


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