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Chapter 11. Graphics in Games > Trouble-Free Techniques

Trouble-Free Techniques

Anyone who works on a computer knows that things take longer to do than we think they should. Creating graphics is no exception—in fact, it could be one of the worst offenders, because graphics programs are so full of features that you can't help but keep trying more effects.

What we all really want is to create all the effects we want—quickly. This section covers several techniques I have learned that help me create more professional-looking artwork in less time. Most of them are simple, eye-catching effects we'll create entirely in Flash. Whenever it's possible to do this, it saves you the time and trouble of managing transfers between programs. Even more important, it keeps your vector-art file sizes small, which of course improves the streaming of your game. Every byte helps!


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