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Summary

Wow, I think this chapter might be the most fun so far because not only did we explore new concepts, they were easy to apply using our existing base knowledge. You got to see four unique Flash objects: TextField, TextFormat, Selection, and Key. It turns out that they share some similarities, but they’re all unique objects.

The material in this chapter is a good follow-up to the String object from last chapter. You should notice that many String object methods came in handy. We got to create, modify, and populate text fields (as well as format the text they display). The Selection object was all about finding or setting focus, and finding or setting the portion of a selectable field that currently is selected. Finally, the Key object enables you to find out which key (or keys) is pressed at any given time.


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