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Part I: Foundation > Interfacing with External Data

Chapter 16. Interfacing with External Data

Flash is not an island. Data from outside sources can be included in a Flash movie. This means that even if the data changes after you upload your finished .swf file, your movie can reflect those changes, too. You can include timely information or make the movie appear customized to the individual user. The implications for such dynamic Flash sites are infinite.

In this chapter, we’ll look at the main ways that Flash can interact with outside applications and data. I should note that there are other Macromedia server products that aren’t covered in this chapter. These products integrate with Flash and extend what’s possible with Flash alone. For example, at the time I wrote this book, Macromedia had only made announcements of very exciting server technology that let the Flash Player 6 do two-way audio and video, as well as real-time data transfer. Although this chapter won’t cover such servers, you can bet that the programming syntax and design approach is consistent with what you learn in this book. In this chapter, we will look only at ways to produce .swfs that adapt to outside data.


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