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Chapter 12. Objects

If you’ve gotten this far in the book, you’ve seen objects in several places. Instances of Movie Clips are the most basic type of object in Flash, and the best to learn from because you can see them onscreen. You’ve also seen several of the scripting objects (namely, Math, String, Array, Selection, TextField, TextFormat, and the Key object). You’ve even seen “generic objects” (or “associative arrays”). Although you’ve already learned a lot about objects, there’s more!

The objects introduced in this chapter are not only particularly practical, they all require the formal rules of objects (such as instantiation). In this way, they make some of the previously explored objects seem very forgiving in comparison, because you’ll be doing things that were not required in the other objects. Luckily, these objects are well worth the additional effort.


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