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Part I: Foundation > The Movie Clip Object

Chapter 7. The Movie Clip Object

The Movie Clip object is the most prevalent and most understandable of all Flash objects. Even the most novice Flash user knows more about objects than he might realize. Although you might not use the words instance, class, and object, you’ve experienced the concepts. By dragging a Movie Clip onto the Stage, changing its alpha, and then dragging another one and scaling it, you experience the concept of multiple instances of the same master—each with different properties. Each instance (Movie Clip on the Stage) of the class (the master symbol) is an object that has properties (such as _alpha and _scale).

We’ll cover all these details in this chapter. After you understand the Movie Clip object, you’ll not only be able to change any property of a clip with scripting, but you’ll understand objects generally. As you read this chapter, don’t think that “now I’m learning the complicated concept of objects;” rather, think that “now I’ll be able to modify every aspect of a movie clip using scripting!” Although you are indeed learning about objects, it’s the application of making Movie Clips do cool things that’s most interesting.


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