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Part I: Foundation > Programming Structures

Chapter 5. Programming Structures

I suspect that the overview of programming from the previous chapter has made you eager to start scripting. (I hope so anyway.) The last chapter briefly touched on practically every concept from ActionScript. In this chapter, we’ll start by exploring the structural elements necessary to write any script. Just as a house is built from the ground up by first laying down the foundation and then the framework, Flash scripts require a design and a framework. We’re about to explore the structural elements of ActionScript that hold your scripts together.

This chapter covers:

  • How to write expressions and statements.

  • How to use operators in expressions.

  • How to use conditions (such as if) and loop structures.

  • How to practice using this knowledge.


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