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Summary

This chapter covered some cool stuff. Nearly every feature showed you a different way of doing something that could be achieved other ways. Hopefully, you don’t feel that the more traditional techniques covered earlier are all wasted now that you know “better” ways to do things. For one thing, these techniques aren’t better unless you can make sense of them. Also, they’re not better if you have nothing to which to compare them. In any event, I hope you’re encouraged to try some out.

It might be overwhelming to put down the book and try all the different features shown in this chapter. My recommendation is that you try to repeat or expand upon the examples in this chapter. Also, if something comes to mind while you’re reading this book, I suggest that you try your idea out using more than one technique. For example, if you thought, “Hey, I can make a clip that blinks every time the user types,” you should try to achieve that effect using more than one technique. You could try assigning a callback function and then, regardless of whether it worked, go on to try the same exercise using a custom class. I think the hardest thing to learn is how to apply this information. When the material really starts to gel, you’ll be able to pick the most appropriate feature. Until then, try as many as you can. Even if you discover a better way, time spent learning is time well spent.


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