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Part IIA: Basic Workshops > Mapping and Scripted Masks

Workshop Chapter 5. Mapping and Scripted Masks

In this workshop chapter, you’ll learn a valuable technique even though the exercise has limited practical value. Although mapping is a good concept to understand, this exercise involves a specific design that may or may not ever arise in the projects you build. The result is pretty cool, but the idea is to learn more than just a special effect.

Mapping is the technique of translating coordinates from one space (such as a tiny map) to another space (such as the territory represented by the map). Mapping is like those mechanical tracing arms that let you trace and scale at the same time. In this workshop chapter, you’ll do it with ActionScript.


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