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Chapter 13. Animation, Filters, and Drawings

Chapter 13. Animation, Filters, and Drawings

This chapter describes how to add animation to your Macromedia Flash Basic 8 and Macromedia Flash Professional 8 applications using ActionScript instead of (or in addition to) timeline-based animations that use motion or shape tweens. Using code to create animation and effects often reduces the file size of your finished application, and can also improve the performance and consistency of the animation itself. At times, ActionScript-based animations might even reduce your workload: code can be faster to write, and it’s easy to apply to many instances at once or reuse in other applications. This chapter also shows you how to animate by using fundamental ActionScript basics, the Tween and TransitionManager classes, the Drawing API, filter classes, and blend modes.

You can use the Drawing API, which consists of the drawing methods in the MovieClip class, to add animation and draw. These methods let you use code to create lines, fills, and shapes, instead of using the drawing tools in the authoring tool.


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