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Lesson 3. Understanding Target Paths > Targeting Movie Clip Instances on Levels

Targeting Movie Clip Instances on Levels

Targeting a movie clip instance that exists within an SWF loaded into a level is a straightforward process: input the level number of the SWF that holds the movie clip, followed by the instance name itself. An instance called cuteDog_mc within an SWF loaded on Level 42, for example, would have this target path (relative to movies on other levels):

_level42.cuteDog_mc


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