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Lesson 18. Loading External Assets > Loading JPGs Dynamically

Loading JPGs Dynamically

Now that you've learned how to load an external movie into a project, the process of dynamically loading a JPG should be easy—it's almost identical to that of loading an external SWF. As demonstrated in the preceding exercise, the loadMovie() action loads an external SWF into a target. You'll use the same action to load an external JPG—but with a twist. Look at the following syntax:

loadMovie("myBitmap.jpg", "myClip_mc");


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