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Lesson 18. Loading External Assets > Loading Movies into Targets

Loading Movies into Targets

When loading media from an external source, you must assign a place for the media to reside within your main movie, which we'll call the receiving movie. For externally loaded SWFs and JPGs, that location can be either a target or a level.

Note

Loading an MP3 file is a different process; you can't load MP3s into a target or level. Later in this lesson, we'll discuss the processes for loading MP3s and for loading a movie into a level.



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