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Using Shared Objects

An SWF file can save data (variables as well as array, XML, and other data objects) to a user's hard drive using shared objects—similar to but more powerful than the cookies used by Web browsers. You can use shared objects to store information generated by the user while viewing your movie (name, last frame visited, music preference, and so on). Shared objects can be used by movies played in a Web browser as well as those turned into stand-alone projectors.

You can use shared objects with any of the following (for example):


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