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WHAT YOU HAVE LEARNED

In this lesson, you have:

  • Learned how you can use time in Flash projects (page 496)

  • Created and used a Date object to display current date (pages 497–502)

  • Used the getTimer() function to create a Flash-based timer and alarm to accurately track progression of time (pages 502–512)

  • Controlled a timeline dynamically using play, stop, fast-forward, and rewind controls (pages 513–518)

  • Created a percentage-based preloader using the _framesloaded and _totalframes properties (pages 519–523)


PREVIEW

                                                                          

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