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Chapter 16. Scripting for Sound > WHAT YOU HAVE LEARNED

WHAT YOU HAVE LEARNED

In this lesson, you have:

  • Learned how and why to create Sound objects (pages 526–529)

  • Controlled an object’s movement within a visual border (pages 530–535)

  • Used percentages in expressions to create powerful interactivity (pages 535–548)

  • Controlled the volume of a Sound object based on the vertical position of the mouse (pages 535–542)

  • Controlled the panning of a Sound object based on the horizontal position on the mouse (pages 542–548)

  • Added random sounds to your project (without first adding them to the timeline) (pages 548–552)

  • Controlled the playback, looping, and stopping of sounds dynamically (pages 551–555)


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