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Chapter 17. Loading External Assets > LOADING MOVIES INTO A TARGET

LOADING MOVIES INTO A TARGET

When loading media from an external source, you must assign it a place to reside within your main movie (which we’ll call the receiving movie). For externally loaded SWFs and JPGs, that location can be either a target or a level.

NOTE

You cannot load an MP3 file into a target or level. It’s a different process all together, as you will learn in the section, Loading MP’s Dynamically, later in this lesson.



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