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USING SHARED OBJECTS

A SWF file can save data (variables as well as array, XML, and other data objects) to a user’s hard drive using shared objects—similar to but more powerful than the cookies used by Web browsers: You can use them to store information generated by the user while viewing your movie (name, last frame visited, music preference, and more). Shared objects can be used by movies played in a Web browser, as well as those turned into stand-alone projectors.

NOTE

You can also use shared objects with Flash Application Services provided by Macromedia (visit macromedia.com for details on Flash Application Services).



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