• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 6. Customizing Objects

Chapter 6. Customizing Objects

Most of us learned in shop class that you’ve got to use the proper tool for the job at hand—anything else can result in botched jobs or, worse, terrible injury. But what do you do if the tool for your task doesn’t exist? When Henry Ford started producing cars on an assembly line, he didn’t call the assembly-line parts store to purchase the requisite tools; he created his own—either from scratch or by enhancing existing tools.

As ActionScripters, we sometimes need to do the same: Since we’re creating new Macromedia Flash applications, the basic scripting tools we’re accustomed to using (Flash’s prebuilt objects) will not always be up to the task. When this is the case, we simply roll up our sleeves and create our own—which means you need to understand something about the mechanics of the way objects work in ActionScript.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint