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Chapter 8. Advanced OOP > A Classic OOP Example

A Classic OOP Example

One of the tools used to describe object-oriented programming concepts is the classic shape example. This is an informal OOP rite of passage and our ActionScript version will leave you wondering what all the fuss is about. It's simple stuff really!

Our shapes.fla project contains a five-frame main timeline. On each frame there is an image illustrating a main concept and a bit of ActionScript code associated with the frame. Unlike other demos in this book, this one is far less interesting than the code. So make sure to focus on the code—it's where you'll find the real action!


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