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Chapter 7. Application in CGI > More Creative Applications

7.5. More Creative Applications

All the approaches we have talked about so far rely on physically based rendering. The light from the HDR images is pumped into the scene directly, and global illumination does the work. But can we also use it in classic rendering? Have it look as cool without waiting for radiosity to finish its crazy calculation? Of course we can.

7.5.1. Squeezing Out Light Sources


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