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Actions

As previously mentioned, a behavior is an event occurring to a specific trigger, resulting in an action. This action acts on the action’s target. In Fireworks, possible targets include the trigger slice, a different slice, the browser window (if you are referring to targeting a window, that’s not a behavior function), or the status bar. Possible actions are swapping one image for another, replacing one document with another (either in the main window or a new one), and defining the content of the status bar. When actions build on each other, you create more complex behaviors, such as four-state buttons, pop-up menus, or navigation bars (commonly referred to as nav bars).


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