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103. About Color Management


What you see onscreen when you view an image is often very different from what you get when you print an image on paper. Not only do your monitor, printer, and even your scanner use different methods to render color images, each device works with its own separate range of possible colors (also called a gamut). What this means is that, when representing an image onscreen, your monitor might display a grayish red for an area of an image, which is not reproducible by your printer as an exact match. The printer, in such a case, simply substitutes a close match to the grayish red from similar colors in its gamut. So, when the image is printed, you get something that's close to what it looked like onscreen, but not exactly. The best way you can deal with this messy situation is to create an environment that simulates onscreen (as nearly as possible) what an image will look like when it's finally printed. To do that, you use color management.


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