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Workshop

In this hour you have learned to use Flash MX with Fireworks. Review the questions, answers, and exercises in this section to sharpen your Flash skills.

Q&A

Q1:When I export a SWF animation from Fireworks, why is the file so big?
A1: Fireworks is not the best place to produce optimized Flash SWF files. Features such as shared layers are not used as efficiently as they could be. Exporting a SWF from Fireworks should be used only when file size is not critical or as a way to export one or more bitmapped objects for reference from another SWF by using the loadMovie command.
Q2:I’ve imported a Fireworks source PNG into my Flash movie. Where did all the effects go?
A2: Flash does not support Fireworks effects—items must be merged into bitmap in order to import with effects into Flash. This can be achieved by choosing to preserve appearance instead of to maintain path outlines when importing.
Q3:Using ActionScript, I reference a JPEG file for a bitmap object. When I e-mail the animation to my friend, though, why doesn’t the image appear as part of the movie?
A3: The JPEG file must reside on a Web server or on the other user’s hard drive. If it was e-mailed with the SWF as an attachment, the loadMovie command will not be able to access the JPEG content. Place the JPEG file on a Web server, and use an absolute path in the loadMovie command to make an SWF that can be attached and e-mailed while still loading the appropriate file. It’s recommended that you also post the SWF to the Web server and e-mail a link to the movie instead because some e-mail systems will block attachments entirely.


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