• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 16. ANIMATIONS > Tweening Instances

Tweening Instances

You can modify two or more instances so that their appearance changes over a series of frames. This is called tweening.

To animate instances by tweening:

1.
Position the first instance.

2.
Position additional instances where you want the instances to move 20.

Figure 20. The instances created by a graphic symbol can be modified before tweening.


3.
Make any changes you want to the instances.

Tip

You can scale, rotate, or skew the instances. You can also change the opacity of the instances.

4.
Select all the instances and choose Modify > Symbol> Tween Instances. The Tween Instances dialog box appears 21.

Figure 21. The Tween Instances dialog box lets you set the number of steps between the instances.


5.
Set the number of new instances that will be added between the current symbol instances.

6.
Select Distribute to Frames to create new frames with each instance on its own frame.

Tip

If you do not select Distribute to Frames in the Tween Instances dialog box, you can use the Distribute to Frames icon in the Frames panel (see page 258).

7.
Click OK. The new instances fill in the space between the original instances 22.

Figure 22. Tweened instances create frame-by-frame animation.



PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint