• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Preface

Preface

SVG, although a revelation for graphic artists and designers who use the Web, is actually the result of the ongoing development of XML (Extensible Markup Language). To designers and users alike, it has become increasingly clear that bitmapped graphics are too large and occupy too much bandwidth—one of a host of disadvantages. Another is the inability to break open the actual graphics code and get in there and edit it. With SVG you now can.

HTML created a new era for the Internet, starting with the very first browser, Mosaic. XML, along with SVG and a host of other XML-derived standards and codes, will enable the idea of multiple devices and their displays to become a reality. The SVG-enabled Adobe Viewer and other viewers will be integrated on the back end of the releases of most major browsers in the future and will become the defacto standard in developing visual displays because of their streamlining abilities.

Learning SVG is not as easy as HTML but its potential is just as great. Learning the basic rules and then using your own brand of creativity with them is what this book is about. However, it is best to begin to look at any SVG design project in three ways: as a graphic designer, an animator, and a little bit as a programmer. The good news is this is not new for most Web-enabled designers who are already capable of programming in Macromedia's Flash ActionScript.

This book, therefore, is written for those with some basic programming ability, although it is not absolutely necessary to have those skills to use this book. But once you become familiar with the basics, the learning curve will accelerate and you will be on your way to creating your own interesting and dynamic Web sites.

  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint