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Chapter 20. Using Windows to Play Games ... > Configuring Joysticks and Other Game...

Configuring Joysticks and Other Game Controllers

Setting up joysticks was no picnic with DOS-based games. Most games supported only a few models, and calibration and setup usually had to happen outside the game itself. So if you noticed problems with response, you had to quit the game, enter a setup program, and restart the game—potentially a long process.

Windows 98 provides a standard applet interface for setting up joysticks and other devices. If you need to change controller settings, the game simply calls up the applet, which does all the real work. Best of all, you never have to close the game itself; it can stay active in the background (paused, of course) while you update your hardware settings.


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