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Chapter 24. DirectX and Windows 98 Video > DirectX 5.0: The Future of Windows M...

DirectX 5.0: The Future of Windows Multimedia

All this doesn't mean that Microsoft and the rest of the PC community are resting on their multimedia laurels. Far from it. Standards and technologies continue to evolve, and Microsoft continues to aggressively pursue its stated goal of making Windows the best platform for all types of multimedia.

To that end, Microsoft has built a new family of multimedia components that are designed to give developers unprecedented, yet controlled, access to the system hardware components that most affect multimedia performance. This new family of technologies is called DirectX. It was made available to developers in early 1996 as part of the Windows 95 Game Software Development Kit (which gives you an idea of who Microsoft is trying to woo with DirectX). Each DirectX component is a collection of application programming interface (API) functions that developers can call with their applications.


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