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Chapter 3. Making Your Programs Do What ... > Now What? Getting a Program to Do So... - Pg. 25

Making Your Programs Do What You Want Them to Do 4. 5. Click Games to open yet another submenu. Click Solitaire. Windows XP launches the Solitaire program. 25 In the future, I abbreviate these long-winded Start menu procedures by using a comma (,) to sep- arate each item you click, like so: "Select Start, All Programs, Accessories, Games, Solitaire." Now What? Getting a Program to Do Something Useful Okay, so I know how to get a program running. What's next? Ah, now you get to go on a little personal power trip because this section shows you how to boss around your programs. Specifically, you learn how to work with pull-down menus, toolbars, and dialog boxes. Making It Go: Selecting Commands from Pull-Down Menus Each program you work with has a set of commands and features that define the majority of what you can do with the program. Most of these commands and features are available via the program's drop-down menus. Oh sure, there are easier ways to tell a program what to do (I talk about some of them later in this chapter), but pull-down menus are special because they offer a complete road map for any program. This section gets you up to speed on this crucial Windows topic. I'm going to use the My Computer program as an example for the next page or two. If you feel like following along, go ahead and launch the program by selecting Start, My Computer. The first thing you need to know is that a program's pull-down menus are housed in the menu bar , the horizontal strip that runs just beneath the blue title bar. Each word in the menu bar represents