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Chapter 12. Using the 3D Effect > Using the 3D Extrude effect

Using the 3D Extrude effect

In this next lesson, you will create a can to hold the soap for which you have already created a label.

Choose the Ellipse tool (), and click and release on the artboard. In the Ellipse options dialog box, type 285 pt into the Width text field, and click on the word Height. The values are entered equally, then click OK.

Fill the shape with the color Gray from the Swatches palette. Make sure that the Stroke is None.

Choose Effect > 3D > Extrude and Bevel, check the Preview checkbox. Click on the title bar of the options window, and drag it to a location that allows you to see your artwork.

The Extrude and Bevel effect has taken the two-dimensional circle and extruded it using the default settings. You will change several options, including the depth and edges.

First, click on the Position Cube icon on the left side of the dialog box. Experiment with rotating the object in space by clicking and dragging the cube. When you are finished experimenting, choose Off-Axis Bottom from the Position drop-down menu.

The Extrude and Bevel options.


Make the cylinder taller by using the Extrude Depth slider or typing 75 into the Extrude Depth text field. Check off and on the Preview checkbox to refresh the image.

Cap On or Cap Off?

In the Extrude and Bevel section of the 3D Options window (Extrude and Bevel and Revolve 3D effects) you have a choice to make your object appear solid or hollow.

  • Click the Revolve Cap On button to make the object appear solid.

  • Click the Revolve Cap Off button to make the object appear hollow.

Cap On.

Cap Off.

Using the Bevel drop-down menu, experiment with the choice of different bevels to see different variations of edge effects you can easily create.

If you select a bevel from the Bevel drop-down menu, you can add beveling properties to carve away from, or add to the object’s surface.

  • The Extent Out () button adds the bevel to the object’s shape.

  • The Extent In () button carves the bevel out of the object’s original shape.

When you are finished experimenting, return to None.


3D objects may display anti-aliasing artifacts on screen, but these artifacts disappear when the object is rasterized. Read more about rasterization in the flattening section of Lesson 11, “Applying Appearance Attributes, Graphic Styles, and Effects.”

Click OK.

File > Save. Leave the file open for the next lesson.



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