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Creating Symbols

A symbol is a graphic or group of elements you have created and saved in a library for future use. When you want to use a symbol, you simply go to the library, find the symbol you want to use, and drag the symbol into your document. The copy of the symbol that you place in your document is referred to as an instance. For example, the camera you created in Lesson 1, “FreeHand Basics,” could be converted to a symbol. Then, when you want to use it in another page, you could just drag it from the Library panel. Of course, you could always import the camera and copy and paste it from one page to another as you did in Lesson 7, “Page Layout and Printing,” but symbols give you more flexibility and control.

An advantage of symbols is that even if you use a symbol numerous times in a document, the multiple instances of the symbol will not significantly increase the file size. Another advantage of symbols is that any change you make to a symbol changes all instances of that symbol in your document. For example, suppose you create a symbol of the camera logo and place it on several pages in your document as you did in the corp_identity.fh11 file you modified in Lesson 7. If you later decide to change the design or color of the logo, you simply make your edits to the symbol, and when you are done, all instances of the logo are automatically updated in your document.


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