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Lesson 1. FreeHand Basics > Snapping to Objects

Snapping to Objects

In the next exercise, you will draw the other parts of the camera: the knobs and center section. They are simply more rectangles of varying sizes that are placed along the top edge of the camera body. To make the task of placing them easier, you will use the Snap to Object feature. When Snap to Object is turned on, objects snap to other objects as you move them near each other. Think of a magnet as it moves close to a metal object. The magnet and the object snap together when they come within a certain distance of each other. That distance is determined by the strength of the magnet. In FreeHand, the distance is determined by the snap distance set in your preferences.

There are instances in which you will find the snapping feature annoying, perhaps even a hindrance. For example, if you are trying to move an object close to, but not touching, another object, it may snap to that other object as you move it. As long as you recognize that snapping is on, you can simply turn it off before you get frustrated. In the task here, however, the snapping feature is helpful.


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