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Chapter 19. Appearances/Styles > Using appearances

Using appearances

Appearances provide a whole new approach to object editing. Before appearances, you could apply only one stroke and fill to an object. With appearances, you can now apply multiple fills and strokes to the same object, and to each stroke or fill you can apply a different opacity level, blending mode, or Effect menu command. Furthermore, appearance attributes change how an object looks, but they don't actually alter the path's underlying shape. Appearances add flexibility—and complexity—to object editing.

Since appearance attributes only change an object's appearance, not its actual underlying path, you can save, close, and reopen an illustration, and you'll still be able to re-edit or remove the appearance attri-butes in the saved file. When an object is selected, its appearance attributes are listed on the Appearance palette. This palette is also used to re-edit, restack, and remove appearance attributes.


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