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Chapter 29. FLASH ANIMATIONS > Adding Flash Actions

Adding Flash Actions

Movies don’t necessarily have to move — that is, you can go through a movie by manually advancing each frame. That sort of Flash movie is considered a series of Web pages. If you want you can add objects that act as buttons to advance a movie, print a page, or stop the playback.

To assign actions to artwork in FreeHand:

1.
Select the object or objects to which you want to assign actions.

TIP

Objects must have a fill or stroke to create the area that can be manipulated.

2.
In the Navigation panel, use the Action menu to select an action 9. (See the sidebar on this page for details on the actions.)

Figure 9. Use the Navigation panel to add Flash actions to objects.


3.
Use the Event menu select the event that will trigger the action.

TIP

For Start/Stop Drag, the Event menu is disabled.

TIP

Depending on the action, you may need to set some or all of the Parameters menus.

4.
If you selected Go To, Print, Load/Unload Movie, or Tell Target, use the first Parameters menu to select from the list of current document pages.

5.
If you select Go To or Print, use the second Parameter menu to specify which part of the document should be displayed or printed.

6.
If you select Tell Target, select an action from the second Parameter pop-up menu to control playback of another movie: GoTo, Play, Stop, or Print.

7.
If you select GoTo or Print in step 6, use the third Parameter menu to specify which part of the document should be displayed or printed.


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