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11.2. Painting and Drawing

There are two ways to create graphics on a computer: by painting or by drawing. The difference has to do with how the computer thinks of your art. In the case of painting programs, the PalmPilot thinks in one-dot units. To display a "painting" (such as a photo), the PalmPilot must memorize the exact status—black, white, or one of the gray shades—of each pixel (screen dot) on its screen. In other words, it stores a map of your screen. Painting programs, it's therefore said, generate bitmapped graphics.

When you lay down some "paint," you turn white pixels some other color. You can erase them, but you can't change the original shape you painted—a circle, say, or a letter of the alphabet—because the PalmPilot no longer thinks of them as a circle or a letter of the alphabet. On the other hand, you have control over each individual dot.


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