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Chapter 2. iTV Scenarios > Interactive Sports Scenario

2.10. Interactive Sports Scenario

2.10.1. Multiple Cameras and Statistics

The viewer watches a televised sporting event. The viewer first identifies the sporting event he or she wants to watch (e.g., via an EPG), selects the event (see Figures 2.22, 2.23), and then directs the TV to view the event (see Figure 2.24). Once tuned to the game, the viewer chooses to review his or her viewing preferences saved from the last viewing of the program. These preferences include choices such as which and how many cameras his TV is to render (e.g., pitcher cam, catcher cam, network cam, and dugout cam), and what type of statistics is to be presented (e.g., pitcher name, runner name, at bat, RBI, errors, outs, and balls) in an information window. The viewer modifies the camera angles he wants to view and what statistics the application will render. Viewers may choose to temporarily switch the primary camera to the pitcher cam. As the game progresses, the viewer can request more specific information on certain players (see Figure 2.25).

Figure 2.22. Sample interactive Wimbeldon application from BBC Sport.



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