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Final Thoughts

Working with objects in Illustrator is, first and foremost, about creativity—if you can imagine it, you can draw it. But it's also about efficiency and reducing repetitive tasks.

In the old days, Illustrator required you to draw everything by hand. Multiple sizes of objects needed to be drawn individually. If you needed duplicates of objects, you copied and pasted and lived with the increased file size and the higher processor and RAM overhead. When the duplicate objects needed to be modified, you edited them one by one or copied, pasted, and positioned them all over again. Warped objects were hand drawn, with tedious tweaking of paths and careful adjustment of direction handles. Lining up and spacing objects required guides and temporary boxes used as spacers. If you wanted 3D—well, you didn't do it in Illustrator.


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