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Summary

Developing critical thinking skills is a challenging task, made all the more difficult because it is a challenge even to define the term “critical thinking,” especially in the context of a game and also from the “puppetmaster perspective” of trying to design ARG-related Web pages that require your players to utilize this skill set. Since you’ve already witnessed the collaborative-play requirements of a typical ARG, you know that critical thinking is not a solitary activity. The collaborative thinking and “collective intelligence” that is required to solve a complex ARG is also what makes this such a fascinating and engaging genre of gaming.

In addition to presenting these more conceptual game design issues, this chapter also represented the first of a two-part guide for puppetmasters interested in building their own game-related Web sites, as well as players who want to better understand the Web structure of ARG-based material. As noted throughout the chapter, understanding how the Web pages are constructed can be a key skill in finding otherwise very well-hidden or inconspicuously-placed clues (e.g., clues placed within an attribute tag of an image).


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