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12. Halo 2 Remixed > 98. Break Out Some Wild Weaponry

Break Out Some Wild Weaponry

GTJuggler’s Bluenight version of Foundation has some crazy weapons.

To create the blue tint in this Foundation mod, GTJuggler altered almost every bitmap in the level (see Figures 12-19 and 12-20). However, since the Halo2 modding programs weren’t very advanced at the time, only the closest mipmap worked when injecting the [bitm] tag back into the map.

Foundation feels blue
Figure 12-19. Foundation feels blue

The mipmaps provide different levels of detail for the textures. They allow for better frame rates by displaying poor-quality textures when you are far away and high quality ones when you are close. The early Halo 2 modding applications only injected the closest mipmap. This left the rest black, so all of the textures he injected appear black until you get close. This results in a blue ring around every player


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