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10. Display Mods > 78. Manually Remove Low-Level Textures

Manually Remove Low-Level Textures

Increase video quality by removing the low detail textures.

Although the Machinima Companion [Hack #77] will remove all of the low-level details for you, you may decide that you only need to remove the low-level details for a few textures.

To allow the Halo universe to render more quickly, Halo uses different quality textures based on how far you are from an object. For example, when you are far away from a surface, the first texture you will see is a low-level detail version. However, when you get closer, the high-quality texture will be shown. This mechanism may speed up the game, but it isn’t so useful when you want to film high quality videos.

Removing low-level detail (LOD) textures one by one is relatively simple. Open up the map in your favorite map editor, and save the metadata for the bitmap that you want to edit. Then open up the meta for the texture in your hex editor [Hack #54] .


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