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Selecting and Designing Games > Designing Games

Renderas:sect2. Designing Games

Find out as much as you can about your audience, facility, and available resources. Become familiar with a variety of games—their content, time limits, themes, style, format, and required supporting materials. Then decide how you would like to use the game: to identify, examine, critique, or discuss a problem; to develop skills such as empathetic listening, communication, problem solving, decision making, or management; or to start up, conclude, or refresh a program.

Organize your activity by establishing clear and specific objectives. You can proceed on a logical course once you know where you are going. Design resource materials to fit the content, and compile a list of materials for every phase of the game: instruments, forms, information sheets, background reading, diagrams, charts, and props, such as matchsticks, toothpicks, cards, blocks.


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