Share this Page URL

Sequencing examples > Sequencing drums and percussion - Pg. 19

Get real with MIDI 19 In this version Legato has been applied. It's better, don't you think? All the notes line up end to end and the result is more authentic sounding. Check them in the Matrix Edit window. Sequencing drums and percussion Many Logic users prefer to sequence their drum parts by entering the beats using the Hyper Edit window configured as a drum editor. This is fine for music that relies heavily on drum loops such as dance music. Others prefer to play a `virtual kit.' It depends on the style of music. If dynamic variation and a live feel are required, it's probably best to play the part first and edit it afterwards in one of the editors. If a repetitive loop is needed, step entry may be the way to go. For `live style drums,' here are a few pointers: · Another myth: `Drums underpin the track so we have to record them first.' Not so. Unless the music is loop based ­ in which case they will probably be entered step by step anyway ­ it's often best to record some melodic material first. The advantage of this is that you will be playing with the other parts. All the dynamic variation and feel of the other parts will influence how you play the `virtual drum kit' and will help instill feel into the music. · If possible record in stretches of eight bars or so at a time. This helps create a natural flow and is preferable to cutting and pasting one or two bar segments. · Drum rolls are often best sequenced by step entry. It's no easy matter to roll two fingers as fast as two drum sticks. This is usually done in the Hyper Edit window. · On a conventional kit try playing the kick and snare drums first and overdub the hi-hats, cymbals and toms afterwards on separate tracks. To illustrate how this might be done, I've recorded a four bar rock groove with a fill in the fourth bar. It was done in three stages.