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Take 2 > Take 2 - Pg. 84

a computer game track 84 Figure Figure P5.7. Changing the display resolution 2. Objects > Repeat objects (x1)] between bars 9 and 17. Select the new, copied sequence (9 ­ 17), and using the Sequence Parameters box, enter a Transpose value of ­5 (Figure P5.8). There are other ways of doing this, but our chosen method is convenient for now. If we don't like the result, it's easily changed. Figure Figure P5.8. Transpose value ­ Sequence Parameters box 3. Repeat the above procedure with the sequence on Track 2. Set the Locators to cycle between (L) 1.1.1 (R) 17.1.1 and play the piece back a couple of times. `Sounds good to me maestro' ­ as a well-known session bass player was fond of saying to the musical director when he wanted to get home early without doing another take! We're happy with that (well I am anyway) so let's make a commitment! If you were to view the transposed sequences in the editors at this point, they would still show their original pitch, even though we now hear them a perfect fourth below. We'll now make these changes permanent. 1. 2. Select the two sequences (bars 9 ­ 17) on Tracks 1 and 2. Use Functions > Sequence Parameter > Normalize Sequence Parameters (Figure P5.9) to make the transposition for real. Play things back to check. A look in the editors will reveal the data changes. Figure Figure P5.9. Normalizing sequence parameters Info Normalizing sequence parameters is in effect saying `make these sequence param- eters permanent.'