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Punch Recording

When you make a mistake while recording MIDI data, it’s usually no big deal because you can make corrections easily (such as changing the pitch of a note) with SONAR’s various editing tools (see Chapter 7). But what about when you’re recording audio? Sure, you can edit the data by cutting and pasting sections or processing it with effects, but you can’t edit the pitch of a single note or make any other precision corrections like you can with MIDI data. With audio, you have to record your performance all over again. Using SONAR’s punch recording feature, however, you have to rerecord only the part of the performance you messed up, leaving the good parts alone.

Using punch recording, you can set up SONAR to start and stop recording automatically at precise times during a project. You therefore can record over certain parts of your performance without having to redo the entire thing. Punching is very similar to regular audio track recording, but with a few differences. Here’s the step-by-step procedure:


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