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MIDI Track

This class of track is for MIDI events. You can use MIDI tracks for any type of MIDI events. MIDI tracks contain MIDI note events, controllers such as velocity, modulation wheel, pitch bend, and so on. They also contain any type of MIDI automation information generated by the Channel Settings panel, such as automation for MIDI effects that might be assigned to a track. MIDI tracks can also contain MIDI filters and effects, such as MIDI compression, which is also discussed in the next sections. Recorded MIDI events are saved with the project file itself. When you associate a drum map to a MIDI track (this is explained later in the chapter), events in that track will become associated with the Drum Editor window rather than the Key Editor window.

When you record MIDI events, such as a musical performance, through your MIDI controller, these events are stored in a part, which appears on the MIDI track’s Event Display area in the project window. You can have many parts containing MIDI events on your track, and parts can overlap each other on the track. Parts that are underneath other parts on the same track will still be active, and events inside them will still be heard when you play the track. You can compare a part to a container of MIDI events. In the case of MIDI, these containers can be stacked one on top of the other, playing either different drum instruments, different channels (if the MIDI track is set to play any MIDI channels), or simply as part of your working process.


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