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Chapter 9.  Audio Editing  >  Sample Editor

Sample Editor

The Sample Editor is the default editor associated with audio events and regions. It allows you to perform many types of editing tasks in a nondestructive environment. It is in this editor that you can create regions within an event or process an event by using offline processes and effects. You also use the Sample Editor to work with hitpoints.

Hitpoints are special markers that you can add to an audio event, which allow you to create audio slices representing individual beats in the event. After you have created slices from hitpoints, you can use the event in the project and change the tempo of this project without affecting its pitch, or use the timing of the audio event to determine the tempo of a project. You can also use this timing to create a groove map that can be applied to other audio or MIDI events through the Quantize Setup panel.


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