• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 3. Technology > Understanding Your Platforms

Understanding Your Platforms

Knowing your hardware means knowing what your limitations are. While this is not the place to discuss platforms in detail, we will take a look at them in brief. (Besides, these machines will be years and years out of date by the time your son or daughter reads this for his or her high school research paper.)

Game Consoles

Microsoft's Xbox is currently at the head of the pack for tech muscle (see Figure 3.2). It boasts a hard disk as well as more RAM and, especially, more audio processing than the PlayStation 2 or GameCube has. Its format is 4.3 GB DVD. It also has 64 MB of RAM for use by all systems—sound, art, NPC artificial intelligence code, and so on. However, that doesn't mean it won't compete with a high-end PC that can store over 2 GB of RAM. What's best about the Xbox is that it comes with a powerful tool called XACT (Xbox Audio Creation Tool), which allows programmers and sound designers alike to customize audio in many ways. Let me humor you with a specific: Think about interactive mixing and being able to control the volume of your sounds while playing the game. Top it off with extremely optimized DVD streaming and real-time Dolby Digital capability, and you have a machine that can do some very impressive things for audio.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint