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What You've Learned

  • Use the Windows menu to open all but two of Logic's editing windows. The Audio window and Sample Editor are located in the Audio menu.

  • The Track Mixer is a virtual mixing console used to position Logic's tracks “in the mix.” Using this window, you can change a track's volume or panorama (pan) position, insert DSP effects like reverb or dynamic range compression, and mute and solo individual tracks.

  • The Event List presents a catalog of song events, such as MIDI note events or Region start events. This editor replaces the graphic interface of the other editors with a straightforward list displaying a progression of song events over time.

  • The Score Editor uses traditional music notation (staves and notes) as an interface for programming and editing MIDI Regions.

  • The Hyper Editor displays control-change messages, but it can also be used to program drum sequences.

  • The Matrix Editor displays notes as beams stretched across a piano keyboard, and it shows the length, position, and velocity of each note in a MIDI Region.

  • The Environment is a virtual representation of your recording studio. When properly configured, Logic's Environment contains a separate Instrument Object to represent each MIDI device in your studio.

  • The Audio window holds and organizes all of your song's audio files.

  • The Sample Editor is used to adjust the lengths and anchor points of your song's Audio Regions.

  • Screensets are customized window combinations assigned to your keyboard's number keys.



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